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Main » Entries archive
IDE updated, version 4.70:
- User interface changes:
- Added ComCtrls v6 library to support Windows Themes (enabled/disabled in Options-Appearance)
- Moved columns with average ping and number of successful connections from Server Table to server hint/info windows
- Added column with IWad
- Added dropdown menu for Filter button
- Added 'Deaths' column in the Players table
- Added possibility to launch Skulltag rcon utility RCON_Utility.exe - select server and press 'R'
- Corrected/added dmflags for Skulltag (compatflags2 only works for startservers now)
- Changed Main Skulltag IRC Server - irc.skullatg.com
- Added possibility to launch game from ZRC by clicking special hyperlink:
zds://server_name_or_address[:port][/[st|od]]
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here:
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server_name_or_address
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- dns-name or IP-address of server
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port
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- port (if absent, default 10666 will be used)
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st, od
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- ID of Skulltag or Odamex, respectively (for ZDaemon leave it empty)
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Examples:
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zds://88.198.47.147:10604
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- ZDaemon server |
zds://147.32.127.195:15300/st
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- Skulltag server
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zds://my.server.net/od
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- Odamex server. Default port 10666 will be used
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Notes:
- For Zlauncher compatibility use only links zds://IP:port
- It is possible to add this server to the Custom server list using popup menu for current hyperlink
- Fixed minor errors
- List of changes is
here
Download IDE
Views:
3414
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Added by:
bond
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Date:
2009-10-30
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IDE updated, version 4.62:
- Support new Skulltag Master Server protocol
- Improved demo playback - support old ZDaemon/Skulltag demos by the use of configured source ports
- Fixed minor errors
- List of changes is
here
Download IDE
Views:
2710
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Added by:
bond
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Date:
2009-09-01
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IDE updated, version 4.60:
- Added possibility to launch single play game for any doom port supported standard doom
command-line parameters - Single Play Tab. Just add required source port to the list and configure game parameters.
The configurations may be saved and used in the future.
- Changed the way of Skulltag testing versions downloading/launching: all binaries are downloaded and installed
in the one predefined "Testing" subfolder, so its possible to configure and use common user files
(configs/skins/etc..) with all testing versions.
Testing archives don't deleted and can be used later instead of downloading (its possible to put them
there manually also)
It is possible to turn off autoloading of testing versions, in this case ordinary Skulltag client will be used
(Options - Game Launch Parameters)
- Fixed error in Getwad.dll led to Getwad/IDE crash
- List of changes is
here
Download IDE
Views:
2489
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Added by:
bond
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Date:
2009-07-10
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IDE updated, version 4.51:
- Fixed bug which could provoke misbehavior or crash IDE when game launch is sigificantly delayed (due to downloading wads or other files)
- Added support of sv_maxlives cvar in Skulltag server setup
- List of changes is
here
Download IDE
Views:
2415
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Added by:
bond
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Date:
2009-06-19
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IDE updated, version 4.50:
- Added ability to start Skulltag client test versions (if server is properly configured)
- Added "Don't show this message again" checkbox to ide/ip2c update notification windows (can be configured from Options also)
- LAN servers can be moved to the top of list (default) - Options
- Added small delay between consequent game launches to prevent accidental iterative launch
- fixed minor problems on StartServer tab
- List of changes is
here
Download IDE
Views:
2289
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Added by:
bond
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Date:
2009-06-11
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IDE updated, version 4.46:
- Added support for new ZDaemon (1.08.08r28) features:
- new game mode 'Survival'
- new cvar 'maxlives' (for Survival mode)
- new cvar 'splashfactor' - allowing rocketjums w/o player hurt
- Do not start new IDE if it is already running (can be switched by '-multi' cmdline parameter)
- Added possibility to alarm users if somebody enter selected servers (setup on Options tab)
- Adjusted appearance of teamcolors in IDE controls
- List of changes is
here
Download IDE
Views:
2044
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Added by:
bond
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Date:
2009-05-15
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IDE updated, version 4.43:
- Fixed bug with large pwad numbers (IDE could stop working)
- Fixed bug with incorrect fragcount for negative numbers
- Changed default Main Skulltag IRC Server to irc.dal.net:6669
- ZRC preset buttons refreshed now after edit in zrc window
- List of changes is
here
Download IDE
Views:
2046
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Added by:
bond
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Date:
2009-04-03
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IDE updated, version 4.40:
- Added Search feature on Server Tab (press Ctrl-F or click toolbar button)
- Changed irc server address to irc.dal.net in "Main Skulltag IRC Server" preset
- Corrected too bright team colors (made them darker)
- Added wadcheck support (for Odamex and ZDaemon) - check wad checksums before launching game and patch IWADs if possible (need ZDaemon autopatcher utility)
- Added possibility to shuffle server maplist in ZDaemon
- Added new ZDaemon server vote functions
- List of changes is
here
Download IDE
Views:
2013
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Added by:
bond
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Date:
2009-03-13
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IDE updated, version 4.35:
- Support new Skulltag (0.97d3-RC1): domination, upnp etc..
- Changed team-related parameters to reflect arbitrary values for colors/names
- Moved "IDE updates" controls to Options page (from About win)
- Added "start" command to server .bat files
- Removed "Enable MapPreview" - "Enable HelpHints" contols all
- Added possibility to filter servers by server version - setup together with server name
- Added additional "aircontrol" control: "zdoom default". When checked, aircontrol is equal to 0.00390625
- Removed server program path configuration for skulltag - client path will define both
- In server info window, when copy info to buffer, it also shows in separate window
- More reliable packet parsing - servers with errors in packet are marked with name <<BAD PACKET DATA>>
- List of changes is
here
Download IDE
Views:
2201
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Added by:
bond
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Date:
2008-12-26
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IDE updated, version 4.30:
- adapted to Odamex 0.42, basically new/changed StartServer features (gametype, teamsingame, shufflemap..)
- changed Odamex default master to "voxelsoft.com"
- List of changes is
here
Download IDE
Views:
2119
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Added by:
bond
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Date:
2008-10-15
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