BUG: skulltag maps in maplist editor - Forum

Internet DOOM Utilities
Main | BUG: skulltag maps in maplist editor - Forum | Registration | Login
[ New messages · Members · Forum rules · Search · RSS ]
Page 1 of 11
Forum » IDE discussion and other.. » Bugs, remarks » BUG: skulltag maps in maplist editor
BUG: skulltag maps in maplist editor
andwan0Date: Saturday, 2009-03-28, 15:17 | Message # 1
Private
Group: Users
Messages: 1
Reputation: 0
Status: Offline
When server type is Skulltag, then the maplist editor still appends the d2dm1, d2ctf1, etc map names no matter what iwad (eg. hexen, heretic, doom). They should only appear when doom2.wad iwad is selected, because if we try to use doom.wad, heretic.wad, hexen.wad, etc. then it allows us to load the map but we can't display the textures or sprites (because the d2* maps uses textures/sprites from doom2.wad itself too. Putting skulltag.wad into additional pwads doesn't help if it's a non doom2.wad selected in iwad.
 
bondDate: Friday, 2009-04-03, 14:17 | Message # 2
Admin
Group: Administrators
Messages: 148
Reputation: 0
Status: Offline
you are right of course, but who will select these d2* maps when load hexen/heretic iwads? usually users know what they do
i'll think how to change it though..
 
Forum » IDE discussion and other.. » Bugs, remarks » BUG: skulltag maps in maplist editor
Page 1 of 11
Search:

bond © 2001-2016 Powered by uCoz